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Scanlating and fansubbing panel?

#1 User is offline   fidyyuan 

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Posted 07 July 2013 - 01:02 PM

I know fansubbing and scanlations are still a really hot debate but I was wondering if a panel on fansubbing or Scanlating would be allowed. Maybe a panel showing how scanlations and fansubs are done?

#2 User is offline   Dark Spellmaster 

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Posted 09 July 2013 - 03:28 AM

I know we had one a few years ago when Greg Aryes was visiting. He wasn't happy about that. It would be cool to discuss the pros and cons of this as well as the fall out from doing subs and scans.
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#3 User is offline   fidyyuan 

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Posted 09 July 2013 - 05:18 AM

I'd be interested in covering the scanlation process. Anyone know of any current or former fansubbers?

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Posted 09 July 2013 - 11:15 AM

I would like to see a panel about the process as well, and how it is a detriment to the anime and manga industry.
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#5 User is offline   fidyyuan 

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Posted 09 July 2013 - 09:46 PM

There definitely are pros and cons to scanlating and fansubbing. I do agree that it has killed a good portion of the licensed manga and anime industry. However, I feel that not all the blame can be attributed to the fansubbing and scanlating community. Anime and manga need to get with the times and adapt to the changing business environment.

For example, video game companies are fighting piracy and companies like Gamestop because they make no money off used games or pirated games. As a result, video game companies are offering pre-order content, artbooks, music cds and such to entice people to buy new. I feel something like that needs to be done in the anime and manga industry. Perhaps for manga, the US company sends a portion of the profits back to the mangaka like how Crunchyroll sends 50% or more of the profits back to the Japanese animation studios. Either that or bundle little exclusive things or extra features.

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Posted 10 July 2013 - 01:33 AM

See the thing with Manga is that it's licensed. This is one of the major differences in manga and video games. For a game there's already many factors that makes the used game market less of a threat to it. Game companies issues are doing major budgets and expecting call of duty sales numbers for niche markets. That's not going to happen. Another difference is that games can make cash through means of sponsors or working with Game stop as you said.

Manga licenses go through the publisher who then gives a cut to the creator. Creators in Japan are not paid a hell of a lot, so a lot of the time any sales lost to them is really unhelpful. They have to pay for their assistance, supplies and other things. Video game companies license, build or rent their game engines and the publishers pay the developers for the work. Sales go to the publishers, and then trickle down to the developers depending on the situation.

How can you do extra features with tankubans? About all you can do is add special stuff in the back. Manga is not Anime or Video games, there's a limit to what you can package as an extra. They could release the chapters on line, but keep in mind it's a weekly thing, and depending on the company it might cost them more to do that then to just license out the manga to say viz or Seven Seas.

I do know a group that does the Black Butler manga, and know about the procedures it takes in making a scan, but I give some groups credit for either dropping the scan when it's licensed or making sure that there's a link to purchase the full series.
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#7 User is offline   fidyyuan 

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Posted 10 July 2013 - 05:28 AM

If I remember correctly, when a series is licensed, the only agreement that goes on is between the overseas licensing company and the publisher in Japan since the manga rights have already been signed over to the publisher. When the original contract between the mangaka and the publisher was signed, they don't include anything like royalties for licensing, right?

Also, scanlation licensed manga is definitely one of the worst things, especially for big series like naruto, bleach or claymore since companies rely on those as their main revenue generator and use that money to license and publish all the other series.

For the manga industry that needs to change, I'm meaning the overseas market so there's no tankobons, only the multichapter manga. They can bundle extra stuff for sure. I think the manga industry in Japan is still doing mildly well since overseas scanlations don't prevent people in Japan from buying manga seeing as it is in a foreign language they can't read.

#8 User is offline   fidyyuan 

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Posted 10 July 2013 - 05:46 AM

Fansubs are a different story though. They impact Japan much more than scanlate manga because japanese people can and do download the US fansubs and watch those instead of the anime on TV. They can also keep those episodes and watch them because they can still understand it. It's not like in manga where there is no japanese. Fansubbed episodes are still 100% watchable for japanese people. Additionally, buying licensed anime helps the production company that made the anime. Licensed manga doesn't help the mangaka at all.

#9 User is offline   Bloo09 

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Posted 10 July 2013 - 03:30 PM

Under the panelist policy - Panelist Conduct - #6 it states 6. Panelists may not present materials that violate copyright or other intellectual property rights within the United States. Reasonable Fair Use exceptions may apply. FanSubbing – fan-subtitled content is a violation of copyright laws in most countries including the US. Unless permission is granted by the party holding the copyright to the material. See this link for more information http://www.copyright.gov/title17/
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#10 User is offline   fidyyuan 

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Posted 10 July 2013 - 04:43 PM

View PostBloo09, on 10 July 2013 - 03:30 PM, said:

Under the panelist policy - Panelist Conduct - #6 it states 6. Panelists may not present materials that violate copyright or other intellectual property rights within the United States. Reasonable Fair Use exceptions may apply. FanSubbing – fan-subtitled content is a violation of copyright laws in most countries including the US. Unless permission is granted by the party holding the copyright to the material. See this link for more information http://www.copyright.gov/title17/


Is it considering presenting if I just talk about the process without showing actual scanlated work?

#11 User is offline   Bloo09 

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Posted 23 July 2013 - 08:23 PM

If it's discussing how to do it, we can't have a How to "do something illegal". You can talk about it's impact on the industry, it's controversy, but you can't explain how it's done.
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#12 User is offline   Zerox20 

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Posted 26 July 2013 - 06:22 AM

I personally ran a Fansubbing Panel for a few years at ACen and we have some success with it. The biggest thing we talked about was impact of industry, why some fansub groups "speedsub", quality of subs etc.

I personally decided to stop doing the fansubbing panel for a few reasons, sites like crunchyroll are releasing things pretty quick with subs in them, fansubbing is somewhat of a lost art due to "speedsubbers" just throwing some subs in and putting it on a torrent.

You can see my panel from 2009 here: http://www.youtube.c...h?v=GN3nwa9i5T0

If you want an idea of the format we did.

This post has been edited by Zerox20: 26 July 2013 - 06:22 AM

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