GITS SAC Motoko, on 01 February 2012 - 09:39 AM, said:
Ah I see. Darn, you see I was expecting a big story mode for the big "5". Believe it or not I really liked the Soul Calibur Legends that came on the Wii because the story mode was long and involving. I mean it doesn't have to be like an adventure game, but the story mode was involved and I actually did stuff. I was hoping like the other games each character would have a different ending but the story mode be much more than you described. I feel I'm still going to get it because of my love for the series, but I am sad about story mode. Awww.
Yeah, SC 1-3 had great single player content. I could back and play those any day of the week. After playing the single player modes of games like SSBB and Blazblue I just can't tolerate a fighting game trying to justify a $60+ investment solely on barebones modes and online (which I don't play anyway). What's funny is that the story mode almost feels like large amounts of the script were just hacked out for no reason other than to get the game out. I understand deadlines and all, but why not just get rid of Legendary Souls, Quickplay, and Arcade? Those modes are completely pointless

Sign In »
Register Now!
Help

MultiQuote
