XenoBlade, on 14 March 2012 - 10:02 AM, said:
I agree with those. Especially the war assets and chamged ending. War assets equals buy game new, or else you'll have to do every little thing to get best ending. And I read the original story idea, and it was so much better. Thats what happens when you lose writers.
Tho I really don't understand the hate for the ign chick. Im neutral, but it seems like people are just not liking her character(real life) more then thinking she is ugly. I didn't think she was ugly lol (but wtf was up with giving her a ridiculous butt. Lol srsly?)
And bioware is having ea rub off on them. They will care when people stop buying their games. Im still mad they hired hepler as lead writer. Glorified fanfic writer who hates games. lets not forget she wants a button to skip gameplay to go to the story. Fire her nao please
War Assets make it seem like everything you do in game is really limited to how much time you have to spend on multiplayer, and if you're not into those things well then you're doing a ton of sidequests. The ending was better but they moved people around and rather then follow up on the orignal idea they decided, well what's the fastest way to end this and make it "epic" and "artistic". I liked the dark matter idea.
I think a lot of it has to come from two views: One it's the idea that they bribed a review site by including one of their reporters in the game so the reviews they make are skewed. Two it's her acting, it's not the person but for me comparing her to the other actors who actually took lessons and worked in acting for a living, her preformance seemed stillted.
Hepler is a story writer, not a game writer. You have to have two vastly different view points to write for a game. It's pretty much writing for an ongoing comic where you have to corrdinate with other people. Writers of novels or stories only mostly have themself to deal with and it becomes their worlds. Videogames, especially RPGs, unless you have a set avatar, are designed to interact, so the player tells the story.