FlyingElf, on May 21 2010, 07:51 PM, said:
Really? I thought 13 was the most challenging game of the Sony generation. I actually had issues with more than a few bosses until I figured out their mechanics and how to strategize around them. I mean unless you sat there grinding, I'm not sure how anyone simply breezed through 13. I mean at the risk of sounding like a cocky ahole, I maybe die once or twice playing through your average sony gen FF game. But because you could retry any fight, they used that to create more challenging encounters.
Most of the complaints I've heard about 13 say that it just takes too long to get into. I disagree...It takes 25 hours maybe to unlock every little function and to be able to select your party, but honestly I felt those first 25 hours were the best of the game in a lot of ways. Because the game dictated your party, they were able to have fights that required you to have a certain party makeup in order to beat them. After that I felt like the boss fights got much less dynamic, though there still were a couple of good ones. And while you are right that the depth of gameplay simply wasn't there, I would argue that they offered a battle experience that you have never played before, ever. You could not compare 13's battle system to any RPG really. Instead of controlling your troops directly, you were more like a general commanding a small army. I very much appreciated that and it kept me interested in the battle system for the entire game which is very rare for me.
Still I enjoyed the story overall...Though maybe it was the characters I enjoyed more than the story. Regardless, I never really hit the point where I was just hoping the game would end because I was so bored with it.
And on a final note, yes Demon's Souls is another good pick.
It was way too easy! It held your hand for a majority of the game, then let you run around an play for a bit before it took you by the hand and walked you through the last bit of gameplay. I am disappointed with 13 because its nothing like any other Final Fantasy, but not in a good way. No Victory Fanfare, No Crystal Theme, Characters were skin-deep, and the back-story was confusing and jumbled into a puzzle that changes too many times before the end of the game where you get the true story. The Retry system practically took the difficulty out of the game. If you die, you simply retry and appear 5 steps away from your enemy, switch up your paradigms and jump headfirst again.
I mostly compare 13 to 12 because they are very similar in a lot of ways, but I completely side with 12 more than 13. I defend 12 to the heart. People seem insulted at the gambit system, but completely accept the One-Player system in 13 (which I find as another downside to FF13). The characters in 12 had a lot of personality and had a deeper meaning to the story than the cast of 13, because it seems like they were all just randomly tossed into the mess that came from nowhere at all and their character developed with how well they dealt with the change from Civilian to Savior. The battle system was honestly way too fast paced for a game that usually needs more thought. You open up the battle menu and jumble in a number of attacks just to get damage in. Otherwise you use spam one specific attack for lack of planning. The music just didn't seem right to me. It all felt like the same identical song varied with certain aspects to fit a theme. I much prefer the Hunt System as it was in 12, because that actually had you hunt them down. 13 just gave you the mission and pointed you right at it, making them all Fetch and Reward missions than Hunting.
It really was just not the Final Fantasy for me. Sure, it opens up new possibilities for gameplay, but where it succeeded in that, it lacked everywhere else. I'm too much of a classic Final Fantasy Fan to bite into the "Next Gen" feel they tried to feed us.
As for Demon Souls... Sounds nice. I heard its not that bad if you just learn to save often.
XenoBlade, on May 21 2010, 07:34 PM, said:
Wait, Casuals COMPLAINED about FFXIII? I heard otherwise. lol
It's too easy and lacking in huge depth with just an average story to even compare it to the old school FFs.
Probably not, but I'm not a Casual Gamer. I will play Video Games for the rest of my life, and that is the only way I know how to do it.