Blaz Blue Wow :(
#1
Posted 07 July 2009 - 09:50 AM
#2
Posted 07 July 2009 - 09:55 AM
Besides the artistic items you have brought up, how was the actual fighting? Was it a robust system, or did every character play the same?
This post has been edited by Suigetsu: 07 July 2009 - 09:57 AM
#3
Posted 07 July 2009 - 10:06 AM
Suigetsu, on Jul 7 2009, 10:55 AM, said:
Besides the artistic items you have brought up, how was the actual fighting? Was it a robust system, or did every character play the same?
I actually liked guilty gear but with this in my opinion all the characters really played the same to me I mean once in a while you would change it up a little with how some fight but it all seemed really repetative to me and was just no fun at all
#6
Posted 07 July 2009 - 10:09 AM
jonkalucard666, on Jul 7 2009, 11:06 AM, said:
I hate fighters that play the same and each character is just basically a new "outfit". I feel your pain.
#7
Posted 07 July 2009 - 10:23 AM
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#8
Posted 07 July 2009 - 10:24 AM
The x-play review said that each character has a completely different play style, and it takes time to master them all...
guess I'm waiting for Tekken
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#9
Posted 07 July 2009 - 10:33 AM
YokaiShinigami, on Jul 7 2009, 11:24 AM, said:
The x-play review said that each character has a completely different play style, and it takes time to master them all...
guess I'm waiting for Tekken
You'd do well to stick away from this disappointment, I know it's a matter of personal tastes...But with seeing how well they did with Guilty Gear, I'm highly shocked this one was so bad.
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#10
Posted 07 July 2009 - 11:04 AM
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#11
Posted 07 July 2009 - 11:23 AM
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#12
Posted 07 July 2009 - 12:29 PM
HaruHE, on Jul 7 2009, 11:23 AM, said:
Thats like the same for almost any game that comes out. Some people try to play the game an try to quickly get a refund like a rent or they are dense to only get half there money back (and there are a lot of dense ones).
I cant say that i have played it, but ill most definitely get it just because if it has the Guilty Gear feel then it will be probably a different flavor like Blastin Blueberry while Guilty Gear is like Wild Cherry.
#13
Posted 07 July 2009 - 12:56 PM
Ein, on Jul 7 2009, 01:29 PM, said:
I cant say that i have played it, but ill most definitely get it just because if it has the Guilty Gear feel then it will be probably a different flavor like Blastin Blueberry while Guilty Gear is like Wild Cherry.
That's just it, It doesn't feel like GG at all, GG was alot more stable with it's characters and gameplay.
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#14
Posted 07 July 2009 - 01:58 PM
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Foolish Humon, on 13 June 2010 - 07:19 PM, said:
#16
Posted 07 July 2009 - 04:58 PM
AND if it was like guilty gear people would be complaining that its no different. Play it because you want to kick butt in the new fighter not because its the same as the others. Its hard to be innovative with fighters now a days. But this game from the looks of it has a new feel.
#17
Posted 07 July 2009 - 05:32 PM
Here's my two cents, though - if you want to try it, try it. Everyone's going to have differing opinions, especially where fighting games are concerned. :3
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#18
Posted 07 July 2009 - 05:43 PM
The character animations and designs are gorgeous, each character has his or her own style from the lolita esque Rachel, to the Otherworldly Swordsman Hakumen.
the only thing that trumps the characters designs themselves are the backgrounds, I'm almost certain everyone who plays this will fall in love with at least one of the stages.
If your familier with the Guilty Gear soundtrack, don't expect anything less from BlazBlue. The Special edition of the game comes with a two disk soundtrack that is worth listening through.
The playability of BlazBlue reaches far beyond the hardcore. BlazBlue uses a four button control scheme that may seem like a button mashers dream come true, but in reality the depth of the engine is what makes the game shine. I'm all for having a fighter that someone can "pick up and play" but it has to have a deep enough engine to keep me (and maybe the people that just picked it up because it seemed easy) coming back and spending the time to learn everything about the system. If you loved the fast paced action of Guilty Gear you wont be disappointed.
I guess in the end it just comes down to what kind of games you like, I'm a sucker for 2D fighters and I think Arc System Works has done a wonderful job with BlazBlue.
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#20
Posted 07 July 2009 - 07:38 PM
#21
Posted 08 July 2009 - 05:36 PM
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#22
Posted 08 July 2009 - 05:50 PM
Yeah it has only 12 characters, but EVERYONE is completely different. There aren't any duplicates. (*cough cough Street Fighter with a million "shotos" >_>)
This is one the freshest fighters I've played in a long time (fresh not being best game just to make that clear. Just new and good) The gameplay is extremely fun, it's difintely not a button masher. you need to know what you are doing to play this one. (You can hit people on the ground and/or juggle them in the air forever. Unless they know how to "burst" out of it.) the only reason why I do not have this game now is I'm saving money for a trip. As soon as I get back, I'm buying this game. It's really fun, and another good series on the market.
I reccommend this for fighting game fans. If you aren't really a fighting game fan you may not like it.
But if you know the difference from a Shinkuu Hadouken from an EX Hadouken get it. It's well worth the purchase.
And holy crap the english voices don't suck. If people are turning this in, heck that means more copies that will be there when I pick it up. haha
I would also like to mention this game is NO guilty gear clone. Sure, it has some elements, but it plays COMPLETELY different.
I'm a huge Guilty Gear Fan, and I'm glad to know this isn't just the same mechnics. Although it's the same as in it has a steep learning curve. XP
This post has been edited by XenoBlade: 08 July 2009 - 05:53 PM
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#23
Posted 08 July 2009 - 06:47 PM
Phantasmagoria, on Jul 8 2009, 06:36 PM, said:
That would be interesting to see specially with the animal umbrella.
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#25
#26
Posted 25 July 2009 - 06:52 PM
You have Litchi whose gameplay revolves around zoning the opponent using her different staff placements and callbacks. You have Noel whose drive speeds up her game considerably. You have Jin whose game revolves around long distance zoning and freezing attacks. And then you have characters like Rachel Alucard and Carl Clover that are just out of nowhere insane.
The game is NOT Guilty Gear, but I appreciate most of the changes they've made. My one issue is that there are a lot of things that don't need yet another meter cluttering the screen but seriously? If you like GG you are CRAZY to not give this a try. Do not let the OP dissuade you, he clearly has no clue what he's talking about.
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#27 Guest_Street Fighter: The Movie_*
Posted 26 July 2009 - 01:10 PM
daegan, on Jul 25 2009, 07:52 PM, said:
You have Litchi whose gameplay revolves around zoning the opponent using her different staff placements and callbacks. You have Noel whose drive speeds up her game considerably. You have Jin whose game revolves around long distance zoning and freezing attacks. And then you have characters like Rachel Alucard and Carl Clover that are just out of nowhere insane.
The game is NOT Guilty Gear, but I appreciate most of the changes they've made. My one issue is that there are a lot of things that don't need yet another meter cluttering the screen but seriously? If you like GG you are CRAZY to not give this a try. Do not let the OP dissuade you, he clearly has no clue what he's talking about.
Troof. And complaining about the $60 price tag? OP take a look at this.
Yeah. $60 isn't that much for a port. OMG ONLY 12 CHARACTERS, not a bad roster considering they're all distinctly different and rendered in HD. Also, consider this: Out of GGXX's 25 characters, how many of them do you actually play as on a regular basis?
#29
Posted 28 July 2009 - 06:04 AM
Keiichi-chan, on Jul 28 2009, 12:00 AM, said:
the thread-starter is wrong. the thread-starter is bathing in a bathtub of wrong, in a house built the wrong way, on the wrong side of the street...
Heres Matt Damon
http://www.youtube.c...h?v=4p4RWBCEFRo
#30 Guest_Street Fighter: The Movie_*
Posted 28 July 2009 - 11:09 AM
Keiichi-chan, on Jul 28 2009, 12:00 AM, said:
the thread-starter is wrong. the thread-starter is bathing in a bathtub of wrong, in a house built the wrong way, on the wrong side of the street...
...on the wrong day of the wrong week, he used the wrong method with the wrong technique.
This post has been edited by Street Fighter: The Movie: 28 July 2009 - 11:32 AM

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